Thursday, February 27, 2025

Zero-shot mono-to-binaural speech synthesis

People possess a exceptional skill to localize sound sources and understand the encircling surroundings by way of auditory cues alone. This sensory skill, referred to as spatial listening to, performs a vital position in quite a few on a regular basis duties, together with figuring out audio system in crowded conversations and navigating complicated environments. Therefore, emulating a coherent sense of house by way of listening units like headphones turns into paramount to creating really immersive synthetic experiences. Because of the lack of multi-channel and positional information for many acoustic and room circumstances, the sturdy and low- or zero-resource synthesis of binaural audio from single-source, single-channel (mono) recordings is a vital step in the direction of advancing augmented actuality (AR) and digital actuality (VR) applied sciences.

Standard mono-to-binaural synthesis methods leverage a digital sign processing (DSP) framework. Inside this framework, the best way sound is scattered throughout the room to the listener’s ears is formally described by the head-related switch operate and the room impulse response. These features, together with the ambient noise, are modeled as linear time-invariant programs and are obtained in a meticulous course of for every simulated room. Such DSP-based approaches are prevalent in industrial functions as a consequence of their established theoretical basis and their skill to generate perceptually life like audio experiences.

Contemplating these limitations in typical approaches, the potential of utilizing machine studying to synthesize binaural audio from monophonic sources may be very interesting. Nonetheless, doing so utilizing commonplace supervised studying fashions remains to be very troublesome. This is because of two main challenges: (1) the shortage of position-annotated binaural audio datasets, and (2) the inherent variability of real-world environments, characterised by numerous room acoustics and background noise circumstances. Furthermore, supervised fashions are inclined to overfitting to the particular rooms, speaker traits, and languages within the coaching information, particularly when their coaching dataset is small.

To handle these limitations, we current ZeroBAS, the primary zero-shot methodology for neural mono-to-binaural audio synthesis, which leverages geometric time warping, amplitude scaling, and a (monaural) denoising vocoder. Notably, we obtain pure binaural audio era that’s perceptually on par with present supervised strategies, regardless of by no means seeing binaural information. We additional current a novel dataset-building strategy and dataset, TUT Mono-to-Binaural, derived from the location-annotated ambisonic recordings of speech occasions within the TUT Sound Occasions 2018 dataset. When evaluated on this out-of-distribution information, prior supervised strategies exhibit degraded efficiency, whereas ZeroBAS continues to carry out properly.

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